00:00
00:00
View Profile ProfessorChaos22

7 Game Reviews w/ Response

All 52 Reviews

it's ok

The screen size is the main problem I have with this game. It's hard to find enemies and kill them with such a small screen. I know that isn't your fault, but because of that I lost interest very quickly. It all moves really fast. It was a pretty good game, I liked the old school shooter mixed with the multiplayer concept, but it wasn't that much fun because of the screen size.

AndrewMartin responds:

That's the point of the radar though?

When there's nothing on the screen, you pretty much fly using the radar entirely. I think maybe it's an issue for people with dark screens or something, because most people seem to have gotten to grips with it fine =/

Great game!

Man, I read some of the bad reviews (very few), those people suck. This game is not impossible, it's the shit! The fact that you used a point system instead of the traditional stroke system makes it even better. You can still get point even though you're at a +30 bogey. It's great!
People with a short attention span would hate this game, and stupid people would call it impossible since they don't get the whole "gravity" thing, you really need to make a sequel!

Yes it takes a little practice and good luck, but overall I really enjoyed playing it. I came out with 27,405,200 points, don't know if that's good. The only complaint I would have is the screen size, but that's not your fault. It would be cool to play a game like this on a really big screen with bigger courses.

I found this game easy enough to be fun, but hard enough to keep interest levels high.
Great work, and please make a sequel!

Armegalo responds:

Have you checked out Galactic Gravity Golf Deluxe - sequel right there!

It won't let me play!

Just kidding, I was reading some reviews and I guess people can't take the time to read the instructions, they must be French or something. Pretty funny. This was ok. I am a life long fan of MK right from the beginning. Fatalities are cool and all, but I was under the impression that you could create fatalitites from scratch, but that would be quite a hard game to program and play. I liked the graphics and the concept is pretty cool, but I did lose my interest within 10 minutes, but that's better than 80% of these Newgrounds games, so good job.
My main suggestion would be to have more charactors available, like Scorpian, Goro, and other pimp players. Maybe in the sequel (?), either way you should make more.
Later

treevesuk responds:

Thanks for the review.
I agree with pretty much everything you said :-).

Sequel will happen if I ever complete all the work I got on at the moment, so maybe.

Thanks again!

Average

Not so good, not so bad. Needs something, like a foot. It's a bit empty, but it's not too shabby. I do like the music, and the graphics were ok. I do think a high score list would bump this up to a 7 in my book, but without it seems a little pointless (as a game) unless your only trying to beat your own score.

For a dry bone game though it's ok. Average, I would say. Much better than that Wall Ball crap, but not as good as Mini Putt. Good Job.

KyleDaFox responds:

Thanks, it was just an experiment. Glad you sorta liked it.

too friggin easy

Way too easy, not too good honestly. The controls were weird, do you really expect me to pay for it? Nope, not me.
I beat it in about 2 minutes, hence the 2 for style. At least put 6 or 7 levels on the demo. The levels were too short. If you had better levels and a longer demo I MAY pay $5 for it (with 25 levels minimum). This demo does not convince me to buy it. 3 levels? are you kiddening?
Marble Blast 3d had a demo with 6 levels. That's a fun game that I would pay for. This? Nah...

antebios responds:

Amazing ! I made games for fun ! i never ask moneys !
It's free and you are complaining.the peep are weird...Why are you talking about money ?

Absolutely Friggin' Awesome!

Dude, you got this shit down man. There better be a fucking sequel dude, or I'm gonna throw you in the deepest part of your mind! Bwahahaha, you never should have left Candy Meadows!
Dude, this game was the shit!!! A little short, but fucking awesome! I have to ask, where did you draw your inspiration from? Is this concept original? (i mean the whole gravity thing). I enjoyed playing this game very much, keep on going man, you got something here! I especially loved the trippy part with the changing backgrounds and the funky music. If I had my choice I would rate this 15 out of 10, an extra 5 points for the level design. It reminds me of a never ending lucid dream. This game better get an award or something, great job overall.
voted 5, rated 10+. Pure genius!

HeRetiK responds:

I got a lot of inspiration from the fps "Prey" and the jump'n'run/adventure "Psychonauts". You should check them out, especially Psychonauts! :)

Age 39, Male

Joined on 4/10/07

Level:
3
Exp Points:
60 / 100
Exp Rank:
> 100,000
Vote Power:
2.97 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
2
B/P Bonus:
0%
Whistle:
Normal
Medals:
7